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Click and hold nukes #5375
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Click and hold nukes #5375
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9a45e09
Initial re-implementation of click+hold behavior
Pesinario 507bfec
Complete implementation with tests
Pesinario fcbb807
Merge branch 'main' into feat/click_hold_nukes
Pesinario 23680c4
Improvement on performance and bug prevention via guard clause
Pesinario 49a93f3
Refactors into switch statement; limited to bombs.
Pesinario 7f85047
Limits implementation to mouse only
Pesinario ceccca4
lint
Pesinario dbf155e
fix:"...when drag started after..." had a move before the grace and b…
Pesinario 639dc98
test readability improvement
Pesinario 7428351
Reduce waiting for intent time to a realistic value
Pesinario 5d270e7
Refactored to satisfy ESlint
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📐 Maintainability & Code Quality | 🟠 Major | 🏗️ Heavy lift
Use the repository
setup()helper instead of mocked game objects.This suite manually mocks
GameViewand constructsInputHandler. Rewrite these tests withsetup()and exercise the hold behavior through the full game simulation.As per coding guidelines, tests must use
setup()fromtests/util/Setup.tsand exercise the core simulation directly, not mocks.Also applies to: 1018-1024
🤖 Prompt for AI Agents
Source: Coding guidelines