OpenFront.io is an online real-time strategy game focused on territorial control and alliance building. Players compete to expand their territory, build structures, and form strategic alliances in various maps based on real-world geography.
This is a fork/rewrite of WarFront.io. Credit to https://github.com/WarFrontIO.
OpenFront source code is licensed under the GNU Affero General Public License v3.0
Current copyright notices appear in:
- Footer: "© OpenFront and Contributors"
- Loading screen: "© OpenFront and Contributors"
Modified versions must preserve these notices in reasonably visible locations.
See the LICENSE for complete requirements.
For asset licensing, see LICENSE-ASSETS.
For license history, see LICENSING.md.
- Real-time Strategy Gameplay: Expand your territory and engage in strategic battles
- Alliance System: Form alliances with other players for mutual defense
- Multiple Maps: Play across various geographical regions including Europe, Asia, Africa, and more
- Resource Management: Balance your expansion with defensive capabilities
- Cross-platform: Play in any modern web browser
- Node.js v24.15.0 or newer in the Node 24 release line
- npm v12.1.0 or newer in the npm 12 release line
- A modern web browser (Chrome, Firefox, Edge, etc.)
Node.js may bundle an older npm version. Upgrade it before installing project dependencies:
npm install --global --ignore-scripts npm@12.1.0-
Clone the repository
git clone https://github.com/openfrontio/OpenFrontIO.git cd OpenFrontIO -
Install dependencies
npm run inst
Do NOT use
npm installnornpm ifor project dependencies. Usenpm run inst; it runs the safernpm ci --ignore-scriptsto install exactly the versions inpackage-lock.jsonwithout running lifecycle scripts.The repository also rejects dependency releases less than seven days old and dependencies sourced from Git, remote URLs, local tarballs, or directories. Wait until a new release passes the seven-day window before updating it; security exceptions require explicit maintainer review.
Run both the client and server in development mode with live reloading:
npm run devThis will:
- Start the webpack dev server for the client
- Launch the game server with development settings
- Open the game in your default browser (to disable this behavior, set
SKIP_BROWSER_OPEN=truein your environment)
To run just the client with hot reloading:
npm run start:clientTo run just the server with development settings:
npm run start:server-devSometimes it's useful to connect to production servers when replaying a game, testing user profiles, purchases, or login flow.
To replay a production game, make sure you're on the same commit that the game you want to replay was executed on, you can find the
gitCommitvalue viahttps://api.openfront.io/game/[gameId]. Unfinished games cannot be replayed on localhost.
To connect to staging api servers:
npm run dev:stagingTo connect to production api servers:
npm run dev:prod-
Format code:
npm run format
-
Lint code with Oxlint and ESLint:
npm run lint
-
Lint and fix code with Oxlint and ESLint:
npm run lint:fix
-
Testing
npm test
/src/client- Frontend game client/src/core- Deterministic game simulation/src/server- Backend game server/resources- Static assets (images, maps, etc.)/zbin- Compact binary wire format for zod schemas (self-contained, zod-only)
Contributions and translations are welcome! See CONTRIBUTING.md for the workflow, the approved-issue process, project governance, and translation info.