Team Maps Expansion: New team spawnzones for multiple maps#4058
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WalkthroughThis PR adds spawn area definitions for team-based multiplayer game modes across map metadata and game logic. Spawn rectangles are defined in eleven map source files and mirrored into compiled resources, then referenced in map-selection code to override team counts during team games. ChangesTeam game spawn areas
Estimated code review effort🎯 2 (Simple) | ⏱️ ~10 minutes Possibly related PRs
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Description:
Lets give Teams and HvN gamemodes some attention. Adds team spawnzones to the following maps, and boosts them to appear more frequently as this gamemode:
These maps (especially the ones for 2 teams) are all very symmetrical and would be nice gift for the playerbase, which enjoys these kind of games like FourIslands4Teams and Baikal2Teams. This is also nice for HvN, as it centralizes the players and gives them a better chance at defeating the nations.
Screenshots of the maps with the new team spawnzones:
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Please put your Discord username so you can be contacted if a bug or regression is found:
tri.star1011