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TheSuperHackers
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GeneralsGameCode
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bugfix(object): Clean up stranded occupants and preserve teardown lookup
- #3308
#3308
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bobtista
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TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
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bobtista:bobtista/bugfix/tunnel-transfer-dangling-container
bobtista/GeneralsGameCode:bobtista/bugfix/tunnel-transfer-dangling-container
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bugfix(object): Clean up stranded occupants and preserve teardown lookup
#3308
bobtista
wants to merge 9 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
bobtista:bobtista/bugfix/tunnel-transfer-dangling-container
bobtista/GeneralsGameCode:bobtista/bugfix/tunnel-transfer-dangling-container
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Commits
Commits on Sep 17, 2026
bugfix(object): Fix crash when destroying an occupant of an already destroyed container
bobtista
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a4f6a80
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Commits on Sep 18, 2026
refactor: clear the object hash table after destroyAllObjectsImmediate
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c0efa7a
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refactor: Improve performance
Caball009
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a25c611
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Commits on Sep 22, 2026
refactor(object): Extract tunnel containment cleanup
bobtista
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59f318f
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Commits on Sep 24, 2026
refactor(generals): Keep tunnel cleanup private and clarify its limits
bobtista
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d3c76f9
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Commits on Oct 2, 2026
refactor(gamelogic): Clear the Zero Hour object lookup table after destroying all objects
bobtista
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c7c29a6
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Commits on Oct 5, 2026
unify(object): Gate the Generals tunnel occupant cleanup and mirror it to Zero Hour
bobtista
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555259a
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refactor(object): Make removeFromTunnelContain protected
bobtista
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6fd4b0a
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docs(object): Explain the stale tunnel pointer read
bobtista
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8f37699
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