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EngineMachiner edited this page Jan 24, 2026
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5 revisions
beat4sprite has general settings. These are stored in the config table:
The ScrollSync bool checks if the texture scrolling for tiled textures should be synced to the notefield speed.
The PreviewRate float controls the tween speed for bitEye previews.
The MorphLayers integer sets the number of layers the non-shader morphing scripts will draw.
The Depth table handles depth movement animation. The range values are internal and are a parameter for the depth movement. The FOV is the field of view.