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docs(skills): state mobile-first as a design-methodology default - #240

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tina4stack merged 1 commit into
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skills/design-mobile-first
Oct 19, 2026
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tina4stack merged 1 commit into
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skills/design-mobile-first

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What

States mobile-first as a design-methodology default in the tina4-design skill.

Why

The skill already builds mobile-first - references/ui-guide.md ships base styles that
are the mobile styles, min-width enhancement, 44x44px touch targets, and fluid clamp()
type that needs no breakpoint. But it lived only as a CSS comment, never a declared stance,
so the design lead had to rediscover it each time.

This elevates it to a Degrees of freedom default (the 🎚️ tier): design the smallest
screen first and enhance upward with min-width, never patch a desktop layout down with
max-width. One clause, no behaviour change to the generated guides - it names what the
detail already does.

Scope

  • One file: .claude/skills/tina4-design/SKILL.md (the canonical source per
    tina4/scripts/skills-list.sh). Ships to tina4.com in the next skills bundle cut.

🤖 Generated with Claude Code

The tina4-design skill already builds mobile-first (ui-guide.md: base
styles are the mobile styles, min-width enhancement, 44x44px touch
targets, fluid clamp() type), but it was only a CSS comment, never a
declared stance. Elevate it to a Degrees-of-freedom default so the
design lead reaches for it by reflex: design the smallest screen first,
enhance upward with min-width, never patch a desktop layout down with
max-width.

Co-Authored-By: Tina4 <82961293+tina4stack@users.noreply.github.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Signed-off-by: Andre van Zuydam <andrevanzuydam@gmail.com>
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2 participants