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Support texture readback through copyTextureRegion - #114

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IsaacMarovitz wants to merge 2 commits into
renderbag:mainfrom
IsaacMarovitz:readback
Open

IsaacMarovitz wants to merge 2 commits into
renderbag:mainfrom
IsaacMarovitz:readback

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@IsaacMarovitz

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Explicitly adds support for copyTextureRegion calls in the other direction.

@squidbus squidbus left a comment

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I can't vouch for the D3D12 but the others look okay to me.

@dcvz dcvz left a comment

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One thing I noticed is that it ignores dstX/Y/Z and sizes the copy from the footprint instead of srcBox which is not how D3D12 does it.

Comment thread plume_metal.cpp Outdated
Comment thread plume_metal.cpp
Comment thread plume_metal.cpp Outdated
Comment thread plume_vulkan.cpp Outdated
Comment thread plume_vulkan.cpp Outdated
@DarioSamo
DarioSamo self-requested a review October 16, 2026 19:01
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3 participants