feat(ios): pocket ios — transitional ios-dev target, NativeScript shell, play on the simulator - #256
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…xternal-guest mode
A new engine/apple workspace member packaging modern iOS as a PocketJS
host. The composition mirrors hosts/pocketbook: one pocket_mod::Guest
realm, one pocket_ui_surface::UiSurface, and pocketjs_core::raster driven
incrementally through a DamageTracker, exposed behind a small C ABI.
- engine/apple/src/lib.rs — guest-owning mode: create/load_pak/eval_bundle/
frame/render/hit_test_bounds/destroy, plus an effect channel over the
ui.svc* ops (set_effect_callback drains guest svcSend lines during frame;
post_event queues lines for the guest's next svcPoll).
- engine/apple/src/core_host.rs — external-guest mode: pocket_apple_core_*
owns only the core, pak feed, raster pipeline, and svc queues, for hosts
whose JS engine lives elsewhere (demonstrated with the NativeScript
runtime evaluating the guest bundle in its own context).
- engine/apple/apple/PocketSurfaceView.{h,m} — CADisplayLink capped at
60 Hz, latched touch contacts (a down+up between two ticks still reaches
the guest as one present frame then a release), aspect-fit inverse touch
mapping, damage-gated compositing of the ARGB32 framebuffer.
- engine/apple/build-xcframework.sh — clang-linked dynamic framework per
slice (device arm64 + simulator arm64), no Xcode project.
- pocket-ui-surface additionally mounts hitTestBounds (spec op 42), the
touch-path hit authority the gesture layer prefers over the ink-claiming
hitTest.
- apps/nsengine — reference guest: an effect driver over svcSend, a
per-frame poll pump, a focusable pressable button, and a platform-reach
probe that distinguishes a sidecar realm from an embedding-runtime host.
rquickjs uses its bindgen feature: no pregenerated bindings exist for
aarch64-apple-ios targets. Validation: the render_hero example drives the
ABI end to end — 180 frames of apps/hero/main.tsx at 480x272 density 2
render non-blank and byte-identical across two independent instances.
Build guests with --density matching the surface density (glyphs bake at
build time; density 4 supersamples cleanly on 3x screens).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
…ll, play on the simulator
The CLI follow-up feat/apple-host's description names: a dev-profile target
id and a first-class run flow for the Apple host. `pocket play ios nsengine`
builds a guest from a resolved plan, stages it into a committed NativeScript
shell, and launches it on an arm64 iOS simulator.
tools/ios-profile.ts registers the transitional ios-dev profile (hostAbi 7,
platform ios, form embedded, fixed 480x272, raster density 1..4 as a registry
input, capabilities input.touch + text.glyphs.baked) following the
iphone2g-profile pattern: out of POCKET_TARGETS until device acceptance.
apps/nsengine gains a committed manifest — the root-template fallback demands
input.buttons, which this surface cannot advertise.
PocketSurfaceView now applies pocket_apple_set_identity("ios-dev", 7) at
init: plan-built bundles bake __POCKET_TARGET__/__POCKET_HOST_ABI__ and
assertNativeHostContract refuses hosts that publish nothing; the C ABI
existed but nothing called it. External-guest hosts (@nativescript/pocketjs)
mount the same pair on their ui namespace, and a source-text test guards the
agreement.
tools/ios.ts owns the flow — doctor/setup (symbian shape; Rust targets are
the only mutation, and only --rebuild-native needs them since the published
plugin ships a prebuilt PocketApple.xcframework), devices, native, build,
stage, and play (admissible-simulator pick, simctl boot, ns run ios
--device <udid> --no-hmr --justlaunch). --plugin-path/--runtime-tgz point the
shell at local builds for pre-publish validation and restore the committed
template afterwards. pocket play ios delegates here; bin.mjs gains the ios
passthrough.
hosts/apple/ns-shell is the committed shell: plan-driven (viewport, density,
and guest mode read from the staged plan + current.json), answers the ns.ping
service channel, and runs in place so repeat runs rebuild incrementally
(~47 s cold, ~16 s warm on Apple Silicon). Its tsconfig pins
@nativescript/core paths so the plugin's typings resolve from a file:
symlink.
Validated on the iOS 26.5 simulator in both guest modes: unprompted ns.ping
round trip renders pong 1, and --external-guest reads
UIDevice.currentDevice.systemVersion from guest code. Unit stage green
including tests/ios-profile.test.ts, the nsengine admission-matrix row, and
the CLI dispatch cases.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Stacked on #255 (
feat/apple-host) — the first six commits here are that PR; review the last six. Rebases onto main once #255 merges.What
The follow-up #255's description names: a dev-profile target id and CLI integration for the Apple host.
pocket play ios nsenginenow builds a guest against a resolved plan, stages it into a committed NativeScript shell, and launches it on an arm64 iOS simulator.tools/ios-profile.ts— transitionalios-devprofile (hostAbi 7, platformios, formembedded, 480×272, raster density 1–4 as a registry input, capabilitiesinput.touch+text.glyphs.baked), following thetools/iphone2g-profile.tspattern: out ofPOCKET_TARGETSuntil device-level acceptance.tools/ios.ts—doctor/setup/devices/native/build/stage/play, mirroring the symbian shape.pocket play ios <app>delegates here. Doctor is green-path only on Apple Silicon (both native artifacts ship arm64 slices only); Rust is needed only for--rebuild-native— the published plugin carries a prebuilt xcframework. CocoaPods is verifiably not required.hosts/apple/ns-shell/— a minimal committed NativeScript app, plan-driven (viewport, density, and guest mode come from the staged plan +current.json), answering thens.pingservice channel. Runs in place for incremental rebuilds.apps/nsengine/pocket.json— the demo's first committed manifest (the root-template fallback demandsinput.buttons, which this surface cannot advertise).PocketSurfaceView.m— plan-built bundles bake__POCKET_TARGET__/__POCKET_HOST_ABI__andassertNativeHostContractrefuses hosts that don't publish the pair. The surface now appliespocket_apple_set_identity("ios-dev", 7)at init (the C ABI existed; nothing called it). External-guest hosts publish the same pair on theuinamespace they mount (@nativescript/pocketjs). Without this, the very first plan-built run fails at mount.tests/ios-profile.test.ts(profile privacy, exact plan, density selection, refusals, an identity source-text guard,checkAppTypes), thensengineadmission-matrix row, CLI dispatch cases.docs/APPLE.mdrunbook,docs/STRUCTURE.md, README platform-evidence row.Validation (iOS 26.5 simulator, Apple Silicon)
pocket ios doctorfully green;pocket play ios nsengine --density=4from a wiped shell (cold ~47 s) and warm (~16 s): nsengine renders, spinner animates, and the guest→host stat readspong 1with no interaction — the wholerunEffect → svcSend → onEffect → post → svcPoll → deliverloop through the shell's handler.--external-guest: platform stat readsiOS 26.5 via NativeScript(guest code readingUIDevicethrough the metadata bindings). Same bundle, both modes.bun tools/test.tsunit stage green including the new file.Notes for review
package.jsonpins@nativescript/pocketjsand@nativescript/ios-quickjsby their npm names; both publish imminently. Validation above used--plugin-path/--runtime-tgz(documented indocs/APPLE.md), which override for the install and restore the committed template.POCKET_TARGETSchange and no schema change — promotion is a follow-up gated on a device acceptance suite, per the transitional-profile convention.CADisableMinimumFrameDurationOnPhone, and an adaptivepreferredFrameRateRange). Note the iOS simulator reportsmaximumFramesPerSecond = 60regardless, so 120 is device-only evidence.🤖 Generated with Claude Code