An action-adventure style quest-driven story that is inspired by early Greek mythology.
Rise of the Olympian is a 2.5 action-adventure game featuring a mythological storyline. Players will explore ancient environments, battle mythical foes, and unravel the fate of the Olympians.
- Story-driven, quest-driven gamemplay
- Character movement on 3D axis with 2D characters
- Chibi-style characters, 3D low-poly terrain and textures
- Still-image cutscenes with narrative and dialogue overlay
- Game Engine: Unity
- Language: C#
- Tools: Github, Unity, GoogleDocs
- Target Platform: PC/Mac, possibly mobile
- Artists: Elizabeth 2D Character Artist, Hannah 2D Character Artist, Jaden 2D Character and UI Artist, Josh 2D Cutscene Artist, Lee 2D UI Artist, Mari 3D Artist, Hung 3D Artist, Yve 3D Artist
- Programmers: Connor, Leeann, Mita, Tim, Tyler, Wendy
Work beginning in April 2025. Timeline Goals:
- Phase I: Pre-production (Complete)
- Phase IIA: Production Phase I (Complete)
- Phase IIB: Production Phase II May 1st, 2026
- Phase III: Production Phase III TBD
- Phase IV: Post-production TBD
- Phase V: Official Release TBD
- Phase I: Initial story & character development
- Phase IIA: Core game mechanics, character design, and first level implementation
- Phase IIB: Continued level production with core game loop.
- Phase III: World expansion and level additions, marketing
- Phase III: Final bug fixes, playtesting and polish, cotinued marketing
- Phase IV: Official Game Release
- Assets (Main Folder)
- Art
- Scenes
- Scripts
- Docs
- Packages
This project is protected by copyright. See License for full details.
We are not accepting external contributions at this time. Stay tuned for updates.