Graduate Software engineer and enthusiast graphics programmer.
-
ex-CEO of Monash DeepNeuron for 2023/2024
-
Software Engineering Graduate from Monash University
-
Interested in game development, compilers/interpreters, operating systems and graphics programming.
-
Current work:
-
Noteworthy work:
- sqlmini: Tiny sqlite3 clone in C
- gitgauge: Git analytics for marking coursework (Monash FIT3170 Project)
- kilo-c: Implementation of antirez's kilo editor in C
- mdbook-godbolt: Linking Godbolt and mdBook to enable Runable code snippets
- Simple Voxel Engine using Python and ModernGL
- Mini Wolfenstein 3D clone using Python and ModernGL
- clox: Bytecode Interpreter for Lox written in C
- jlox: Tree-Walking Interpreter for Lox Written in Java
- Battle Area - Infinite: Unreal 5 BeatEmUp Game
- Co-author of MDN's HPC Training Book
- lispy: A simple interpreter for a lisp dialect in C
-
Planned Future Work:



