fix: use a monotonic clock for the cache polling timeout - #3529
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`pollLocalCache` computed its deadline with `LocalTime`:
var startTime = LocalTime.now();
final var timeoutTime = startTime.plus(timeoutMillis, ChronoUnit.MILLIS);
while (timeoutTime.isAfter(LocalTime.now())) {
`LocalTime` is a time of day and wraps at midnight, so for any call made
within `timeoutMillis` of 00:00 the computed deadline is *earlier* than
the current time. The loop body never runs and the method throws
`OperatorException("Timeout of resource polling from cache for resource")`
immediately, failing the update it was retrying even though the resource
would have appeared in cache. With the default 10s timeout that is a
10-second window each day.
`LocalTime.now()` is also wall-clock based, so an NTP step or a DST change
can shorten or extend the timeout.
Switches to `System.nanoTime()`, which is monotonic and has no wrap-around
concern, using overflow-safe subtraction for the comparison.
No test is added: reproducing this requires controlling the clock, and the
class is already deprecated for removal.
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Pull request overview
This PR fixes a correctness issue in PrimaryUpdateAndCacheUtils.pollLocalCache where the cache-polling timeout was computed using LocalTime (time-of-day), which can wrap at midnight and is susceptible to wall-clock adjustments. It switches the timeout tracking to a monotonic clock so the polling loop behaves consistently.
Changes:
- Replace
LocalTime/ChronoUnitdeadline computation with aSystem.nanoTime()-based timeout. - Use
TimeUnit.MILLISECONDS.toNanos(...)to convert the configured timeout into nanoseconds. - Remove now-unneeded
java.timeimports.
Comment on lines
233
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| var resourceId = ResourceID.fromResource(staleResource); | ||
| var startTime = LocalTime.now(); | ||
| final var timeoutTime = startTime.plus(timeoutMillis, ChronoUnit.MILLIS); | ||
| while (timeoutTime.isAfter(LocalTime.now())) { | ||
| final var deadlineNanos = System.nanoTime() + TimeUnit.MILLISECONDS.toNanos(timeoutMillis); | ||
| while (System.nanoTime() - deadlineNanos < 0) { |
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pollLocalCachecomputed its deadline withLocalTime:LocalTimeis a time of day and wraps at midnight, so for any call madewithin
timeoutMillisof 00:00 the computed deadline is earlier thanthe current time. The loop body never runs and the method throws
OperatorException("Timeout of resource polling from cache for resource")immediately, failing the update it was retrying even though the resource
would have appeared in cache. With the default 10s timeout that is a
10-second window each day.
LocalTime.now()is also wall-clock based, so an NTP step or a DST changecan shorten or extend the timeout.
Switches to
System.nanoTime(), which is monotonic and has no wrap-aroundconcern, using overflow-safe subtraction for the comparison.
No test is added: reproducing this requires controlling the clock, and the
class is already deprecated for removal.
Part of #3517