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For your sparring needs, Physical will enter combat with the Attack Key for an Attack Duration of xxx ms so you can time how many swings per loop your are going to take to limit damage output. Or fire an arrow only every 3 seconds to match the skill gain timer.
Magical will use the corresponding spell on your hotkey bar. You can check Double Target if you are casting a spell that needs two targets like fire field.
You can add an extra Delay in ms if the routine plays too fast before it replays.