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Reanimated entering/layout wrappers on the expanded environment editor stole hits in the Settings form sheet, so Label/URL never focused and Save/refresh/trash never ran. Mount the editor in a plain View instead. Co-authored-by: maco <macodev00@users.noreply.github.com>
CodeRabbit docstring coverage was 0% on the one function this PR touches. Co-authored-by: maco <macodev00@users.noreply.github.com>
CodeRabbit docstring coverage was 50% on two named functions this PR touches. ConnectionEnvironmentRow already had a docstring. Co-authored-by: maco <macodev00@users.noreply.github.com>
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What Changed
Stop wrapping the expanded environment editor in Reanimated
FadeIn/FadeOut/LinearTransition. Mount it in a plainViewwithcollapsable={false}so Label, URL, Save, refresh, and trash can receive taps and focus on iOS.Why
On iOS, Settings → Environments → expand a saved direct environment painted the card (Label, URL, Save, refresh, trash) then ignored every tap. Fields never focused; Save/refresh/trash did nothing. Expand/collapse still worked because that is the header
Pressable.The expanded block sat under Reanimated
entering={FadeIn}/exiting={FadeOut}with a parentlayout={LinearTransition}inside a nested form sheet. That wrapper paints but steals hits, so children never become first responder. Add Environment on the same stack uses the same inputs without those animations and still works.Fixes pingdotgg#12085. Does not change the pingdotgg#12012
Alert.alertconfirm path.No iOS simulator in this environment, so there are no before/after recordings. The change is the hit-testing wrapper only.
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