[upstream] Threading cleanup (erincatto/box2d#1049)#91
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- Added internal scheduler so users don't need one. - Simplified b2EnqueueTaskCallback. Users are no longer responsible for providing parallel-for. - Simplified b2TaskCallback. Users no longer need to provide a thread/worker index. - Removed usage of enkiTS from the samples app. It was very useful, but I needed more control over threading. Users can now refer to scheduler.h for example task scheduler hook up. - Cleaned up and documented the solver tasking system - Added b2World_SetWorkerCount and b2World_GetWorkerCount so the worker count can be modified on an existing world - Added `B2_MAX_TASKS` so users can pre-allocate task arrays with stable pointers.
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B2_MAX_TASKSso users can pre-allocate task arrays with stable pointers.