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4 changes: 4 additions & 0 deletions packages/vector_math/CHANGELOG.md
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@@ -1,3 +1,7 @@
## 2.4.5

* Documents the public `SphereGenerator` API.

## 2.4.4

* Replaces dynamic multiplication in `TransformFilter.filterInplace` with `Matrix4.transform3` to fix an analyzer error on newer Dart SDKs.
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Expand Up @@ -2,12 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// TODO(stuartmorgan): Remove this and fix violations. See
// https://github.com/flutter/flutter/issues/186827
// ignore_for_file: public_member_api_docs

part of '../../../vector_math_geometry.dart';

/// Generates a UV sphere mesh centered at the origin, with its poles on the
/// Y axis.
class SphereGenerator extends GeometryGenerator {
late double _radius;
late int _latSegments;
Expand All @@ -19,6 +17,14 @@ class SphereGenerator extends GeometryGenerator {
@override
int get indexCount => 6 * _lonSegments * _latSegments;

/// Creates a sphere mesh of the given [radius].
///
/// The [latSegments] parameter controls how many bands the sphere is divided
/// into from pole to pole, and [lonSegments] controls how many segments are
/// used around the Y axis.
///
/// The [flags] parameter configures which vertex attributes to generate, and
/// [filters] specifies any mesh transformations to apply after generation.
MeshGeometry createSphere(
num radius, {
int latSegments = 16,
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2 changes: 1 addition & 1 deletion packages/vector_math/pubspec.yaml
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Expand Up @@ -5,7 +5,7 @@ name: vector_math
description: A vector math library for 2D and 3D applications, supporting 2D, 3D, and 4D matrices.
repository: https://github.com/flutter/core-packages/tree/main/packages/vector_math
issue_tracker: https://github.com/flutter/flutter/issues?q=is%3Aissue+is%3Aopen+label%3A%22p%3A+vector_math%22
version: 2.4.4
version: 2.4.5

environment:
sdk: ^3.10.0
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