Fix default bitmap font measurements - #18
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Initialize BGI text at the RIPscrip normal default size so bitmap text is measured at the same scale it is drawn. Add a visual button fixture and expected rendering covering implicit versus explicit size-one text.
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Note: This change was AI-assisted!
Summary
I ran into issues when looking at some of the RIP renderings from LORD. Many buttons were correct, but a bunch had uncentered text. The fix here is to initialize BGI text at the RIPscrip normal default size of 1 (instead of the current value of 0) so bitmap text is measured at the same scale it is drawn. Add a visual button fixture and expected rendering covering implicit versus explicit size-one text.
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After