This is the planner for Chip's Challange
This requires the tworld_py interface and should be updated with it. Also,
as a part of that we need data, sets, and res directories from the tile world
source code, or from the levelsets repository.
set that up with (or similar)
$ ln -s ../levelsets/data .
$ ln -s ../levelsets/sets .
$ ln -s ../tworld_py/res .
then run with:
$ python run_agent.py
at this point you still have to provide the first move your self, but after that
the planner is called every turn.
Right now it is mostlly pddl files which can be solve with fast downward
Example usage
python pddlgen.py > cc_hazard.pddl
cd <fast downard>/src
translate/translate.py ~/src/chips/planner/pddl/cc_hazard.pddl
preprocess/preprocess < output.sas
search/downward --search "astar(blind())" < output