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[Remote rendering 4.1] Add headless RemoteRenderer and RCA streaming backend聽#26
Stand up the server-side rendering path on the backend:
a RemoteRenderer that implements IRenderer against an off-screen vtkRenderWindow (SetOffScreenRendering(1)), writing per-part mutations through the shared VtkNodePipeline and owning camera state directly on the server-side camera (unlike the local path, where the camera lives in the browser).
RemoteApp wires the render window into trame-rca so frames can stream to the client, and complete VisorRemoteScene against the runtime-state hooks from user story 1.2. This includes render coalescing (back to back mutations produce one frame).
This is the largest story in the phase and is expected to break down into several sub-PRs, e.g.
The off-screen renderer
the streaming wiring
coalescing + camera push
Local mode is untouched in this user story; all of this new code is behind the mode flag.
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