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Can you make it so that the flat images reuse the existing g1 images, rather than copying them? |
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That was what I tried initially, but it would require setting a manual offset. I don't see any examples in the current code where we have a |
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You can. The castle walls use it to fix the sloped images, for example. You can check those for the syntax. |
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For this and any other 'hard coded wall to wall object' conversions you do, I don't think these should be added to the general fences scenery group as it seems a bit strange to me to have these available at all times. They should just add themselves to the scenery groups if they're enabled with the "sceneryGroup" parameter like some other scenery objects do. (eg: RCT1 compat object fences) |
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Thanks; works perfectly! |
Adds new wall pieces based on the station fences.
Flat sprites are identical to those seen on coaster stations. Sloped sprites are custom made based on flat sprites.