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update player motion to be impulse-based - #1322

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BPR02 wants to merge 3 commits into
Gamemode4Dev:masterfrom
BPR02:lib_player_motion-impulse
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BPR02 wants to merge 3 commits into
Gamemode4Dev:masterfrom
BPR02:lib_player_motion-impulse

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@BPR02

@BPR02 BPR02 commented Oct 7, 2026

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This PR swaps the existing player motion library with one that uses the impulse enchantment. Tested and still works for the one use case we currently have: Dashing pneuma from OoA.

Also fixes a bug that checked the lib_lore_minor version instead of the lib_player_motion_minor (which never appeared as an issue due to OoA requiring metallurgy which includes lib_lore).

Relies on #1321.

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2 participants