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feat: Decal spawn Methods & Firearm ImpactEffectsModule property#842

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MS-crew:DecalSpawn
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feat: Decal spawn Methods & Firearm ImpactEffectsModule property#842
MS-crew wants to merge 4 commits into
ExMod-Team:masterfrom
MS-crew:DecalSpawn

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@MS-crew MS-crew commented Jun 2, 2026

Description

Describe the changes
The spawn code was inspired by Dr.Dinspit`s code
https://github.com/icedchai/DarkAndGrittyGunplay/blob/main/DarkAndGrittyGunplay/Features/DecalRpcCache.cs

What is the current behavior? (You can also link to an open issue here)
No Decal Spawn

What is the new behavior? (if this is a feature change)
Yes Decal Spawn

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

Other information:
image


Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Documentations

Submission checklist

  • I have checked the project can be compiled
  • I have tested my changes and it worked as expected

Patches (if there are any changes related to Harmony patches)

  • I have checked no IL patching errors in the console

Other

  • Still requires more testing

@github-actions github-actions Bot added the API label Jun 2, 2026
@MS-crew MS-crew changed the title feat: Decal spawn Methods & Firearm ImpactEffectsModule property and helper method feat: Decal spawn Methods & Firearm ImpactEffectsModule property Jun 2, 2026
Comment thread EXILED/Exiled.API/Features/Map.cs Outdated
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
@MS-crew MS-crew marked this pull request as draft June 3, 2026 19:48
@MS-crew MS-crew marked this pull request as ready for review June 3, 2026 19:53
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Obsolete the previous SpawnDecals that already exist

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3 participants