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REDagent: writes, runs and fixes REDnode mods with you, while you play. Powered by Claude. Runtime REDnode, model Claude Opus and Sonnet, changes shown as a diff with allow and undo.

docs: read the docs status: C4 passed runs in: REDnode powered by: Claude license: MIT

An assistant inside Cyberpunk 2077 that writes, runs, checks and fixes REDnode mods and overlay apps with you, while you play. Powered by Claude.

You ask, in a chat window in the game: "make me a mod that warns me when my health drops below 30%". REDagent writes the mod, REDnode's hot reload runs it, REDagent reads the mod's log and checks the game's answers through REDnode's game API, and fixes what is wrong. Every change to a file is shown to you first as a diff, and can be undone.

Read the guide · Docs · Design · REDnode · REDcode

Note

Status: phase C4, chat history and seeing the game's screen, passed in game. C1, the REDnode kernel's MCP server, and C2, the chat in the game, passed in game. Phases and results are in docs/design.md.

Install (developers)

  1. Deploy REDnode to the game.
  2. cd redagent && npm install
  3. .\tools\deploy.ps1 -GameDir '<your Cyberpunk 2077 folder>'
  4. In the game, allow REDagent to use REDnode's tools in the REDnode launcher, then paste your API key into REDagent.

node tools/check-key.mjs checks a key outside the game. .\tools\brand\render.ps1 renders the banner, icon and badges.

You need Why
Cyberpunk 2077 on PC with REDnode REDagent is a REDnode package
Your own Anthropic API key REDagent calls Claude with your key, and you pay for what you use. No key ships with the mod

Not affiliated with CD Projekt RED or Anthropic.

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