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Tags:
These aren't as useful as the events in my opinion, but tags like: ItemTag.Is_Slimefun to check for an item being slimefun LocationTag.Is_Slimefun to check for a block being slimefun LocationTag.Slimefun_contents To get the contents of a slimefun machine/container
Would be great :p
And perhaps ObjectTypes for slimefun items and blocks (For using scripts to place Slimefun machines/containers), + commands for placing them (Since commands like modifyblock only take MaterialTags).
+ whatever else seems appropriate ofc, these are just a few basic ideas i had, Thank you very much for reading anyway! And sorry if i made any mistakes wording/writing/explaining :p
Rewriting this since i made it slightly messy, sorry ;-; Things i need and would use:
A Explosive Tools event, due to them mining a 3x3 area, they allow players to break blocks without firing the player breaks block event.
possibly with its own location/blocks matcher (other then the regular location ones), that matches all blocks mined (i.e. blocks:location_flagged:NoMine would fire if any of the blocks mined have the NoMine flag).
Activity
tal5 commentedon Sep 23, 2021
Rewriting this since i made it slightly messy, sorry ;-;
Things i need and would use:
A Explosive Tools event, due to them mining a 3x3 area, they allow players to break blocks without firing the player breaks block event.
possibly with its own location/blocks matcher (other then the regular location ones), that matches all blocks mined (i.e.
blocks:location_flagged:NoMinewould fire if any of the blocks mined have theNoMineflag).Things i think could be useful:
Android Mine Event
Android Farm Event
Auto Enchanter Used Event
Block Placer Place Event
Due to all of them doing things possible by player actions, which lets players preform actions without triggering an event.
ItemTag/LocationTag.Is_slimefunFor checking if a block/item is slimefun.Everything else that isn't really useful in my opinion:
All events in the slimefun API
Tag to get a player's slimefun research progress
Tag to get a player's slimefun backpack
LocationTag.slimefun_contentsTo get a ListTag(ItemTag) of a slimefun machines/container's contentsLocationTag.slimefun_contentsMechanism to set the contents of a slimefun machines/containerSorry for making it messy before, hope i did it right and that that's the way you meant, and Ty for reading!