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TheLongSilence
TheLongSilence PublicForked from achimala/TheLongSilence
A space exploration game built by Claude Opus 5
JavaScript
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pallet-town-3d
pallet-town-3d PublicForked from PauliusOS/pallet-town-3d
Pallet Town — a first-person, modern 3D cartoon reimagining of the opening of Pokemon LeafGreen, built in Three.js with zero binary art assets
TypeScript
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kart-royale
kart-royale PublicForked from ryancampbell/kart-royale
A kart racing game in the browser with zero art assets — every texture, mesh, material and sound is generated in code. Built by a fleet of Claude agents in four days.
TypeScript
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phaser
phaser PublicForked from phaserjs/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
JavaScript
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phaser-box2d
phaser-box2d PublicForked from phaserjs/phaser-box2d
A high-performance, industry-standard 2D physics engine built on Box2D v3, delivering incredibly realistic and engaging web game experiences.
JavaScript
Repositories
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Official, Anthropic-managed directory of high quality Claude Code Plugins.
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Unity plugin for third-party agent platforms
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Generate clean 2D game sprites & animation atlases — component-row pipeline: state rows, alpha cleanup, frame extraction, runtime atlases. Codex/Claude skill.
- scenario-labs-skills Public Forked from scenario-labs/skills
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
- ProceduralTerrains Public Forked from ZyFou/ProceduralTerrains
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.
- img2threejs Public Forked from img2threejs/img2threejs
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
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