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docs: add alpha questline and ux flow#157

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JOY (JOY) merged 1 commit into
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codex/alpha-questline-design
May 22, 2026
Merged

docs: add alpha questline and ux flow#157
JOY (JOY) merged 1 commit into
devfrom
codex/alpha-questline-design

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Summary

  • Add the detailed alpha questline and encounter design for Check The Ash Underpass Signal.
  • Define focus cast usage, quest steps, mission card fields, basic hostile roles, Tollkeeper Shell phases, rewards, failure states, and server-owned event ids.
  • Add the alpha UX flow for HUD, NPC dialogue, Body Hall, Yard facility panel, Mission Board, Gate HUD, outcome report, offline-agent report, and reinhabitation.
  • Update the Alpha GDD, Alpha Level Design, living GDD, systems index, vertical slice spec, GitBook summary, roadmap, and changelog to point at the new docs.

Local Review

  • Local code-review fallback: APPROVED for docs/design lane. No engine code touched, no ADR violation found, and all quest, reward, combat, body, TIME, SECOND, and LLM boundaries remain server-owned.
  • Markdown lint: pass.
  • Diff hygiene: pass.
  • Local markdown link check: pass.
  • Em-dash scan on changed docs: pass.

Testing

  • npx markdownlint-cli2 "docs/design/26-alpha-game-design-document.md" "docs/design/27-alpha-level-design.md" "docs/design/29-alpha-questline-and-encounter-design.md" "docs/design/30-alpha-ux-flow.md" "docs/design/12-game-design-document.md" "docs/design/03-systems-index.md" "docs/design/02-vertical-slice-spec.md" "docs/SUMMARY.md" "ROADMAP.md" "CHANGELOG.md"
  • git diff --cached --check
  • local markdown link resolver over changed docs
  • rg -n "—|–|…" over changed docs

Notes

This is documentation-only. Unity Play Mode smoke is not applicable for this PR.

@JOY JOY (JOY) merged commit 7471da5 into dev May 22, 2026
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@JOY JOY (JOY) deleted the codex/alpha-questline-design branch May 22, 2026 19:23
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