A single-player Tower Defense game that combines roguelike progression with a merchant-based system.
This project is currently under development using Godot Engine. The game focuses on strategic tower placement, resource management, and adapting your build throughout each run.
- Tower Defense gameplay
- Roguelike progression
- Merchant system
- Tower upgrades and customization
- Multiple tower roles and attack types
- Dynamic encounters
- Elite and Boss encounters
- Engine: Godot
- Language: GDScript
- 3D Modeling: Blender, Blockbench
Windows / PC
In Development
This project is actively being developed. Features and systems may change as development progresses.
- Godot Engine
- Clone the repository.
- Open the project in Godot.
- Import the project if required.
- Run the project from the Godot Editor.
This project is currently intended for personal and development use.