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A Tower Defense Roguelike game with a merchant system.

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Tower Defense Roguelike

A single-player Tower Defense game that combines roguelike progression with a merchant-based system.

Overview

This project is currently under development using Godot Engine. The game focuses on strategic tower placement, resource management, and adapting your build throughout each run.

Features

  • Tower Defense gameplay
  • Roguelike progression
  • Merchant system
  • Tower upgrades and customization
  • Multiple tower roles and attack types
  • Dynamic encounters
  • Elite and Boss encounters

Technologies

  • Engine: Godot
  • Language: GDScript
  • 3D Modeling: Blender, Blockbench

Platform

Windows / PC

Development Status

In Development

This project is actively being developed. Features and systems may change as development progresses.

Getting Started

Requirements

  • Godot Engine

Running the Project

  1. Clone the repository.
  2. Open the project in Godot.
  3. Import the project if required.
  4. Run the project from the Godot Editor.

License

This project is currently intended for personal and development use.

About

A Tower Defense Roguelike game with a merchant system.

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