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Add fluid fallback without float blending - #4

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Lyptik merged 1 commit into
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fix/fluid-float-blend-fallback
Oct 2, 2026
Merged

Lyptik merged 1 commit into
mainfrom
fix/fluid-float-blend-fallback

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@Lyptik

@Lyptik Lyptik commented Oct 2, 2026

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Keeps the batched GPU injection path when EXT_float_blend is available, and falls back to the original ping-pong splat method when it is not.

This is mainly for broader Safari/mobile GPU compatibility. The fallback samples a bounded subset of point splats per frame so the fluid remains smooth without making the render path excessively expensive.

@Lyptik
Lyptik merged commit 2a3e9f9 into main Oct 2, 2026
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