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fix(mobile): use ContestCardSkeleton for Explore contest carousel loading state#14346

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fix/explore-contest-skeleton
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fix(mobile): use ContestCardSkeleton for Explore contest carousel loading state#14346
dylanjeffers wants to merge 1 commit into
mainfrom
fix/explore-contest-skeleton

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@dylanjeffers
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Summary

  • Swap the loading state of the Explore contest carousel from TrackCardSkeleton to ContestCardSkeleton so the placeholder matches the actual card shape.
  • Wrap the skeleton with minWidth: 250 so its width matches the rendered ContestCard.

Test plan

  • Open the mobile Explore screen with a slow/throttled network and confirm the contests carousel shows contest-shaped skeletons while loading.
  • Once contests load, verify cards render correctly without layout shift from the skeleton width.

🤖 Generated with Claude Code

…ding state

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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changeset-bot Bot commented May 17, 2026

⚠️ No Changeset found

Latest commit: 3a6504c

Merging this PR will not cause a version bump for any packages. If these changes should not result in a new version, you're good to go. If these changes should result in a version bump, you need to add a changeset.

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