Harden LLUIColor traversal, LLButton state color fallbacks, and color table node stability - #396
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… color table node stability - Bound LLUIColor::get() reference traversal to MAX_COLOR_DEPTH (4) to prevent runaway pointer loops and crashes from unmapped/wild memory - Add logical fallback cascades in LLButton constructor and draw() for disabled/selected state colors - Avoid extracting nodes from mLoadedColors in LLUIColorTable::setColor() to preserve borrowed pointer stability
📝 SummarySummary by CodeRabbit
WalkthroughLLUI color handling now provides button label fallbacks, bounded color-pointer resolution, and direct storage for user color overrides. ChangesLLUI color behavior
Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: 🟡 Moderate · up to Applying a user color override can leave existing widgets showing the old color while newly created widgets show the override. This consistency regression should be fixed before merge. Suggested reviewers: 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
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Inline comments:
In `@indra/llui/lluicolortable.cpp`:
- Line 208: Update setColor() where the first mUserSetColors entry is added so
the existing LLUIColor handle stored in mLoadedColors[name] remains shared with
the override, rather than constructing a separate LLUIColor from color. Move the
loaded map node into mUserSetColors or use equivalent shared indirection, and
add a regression test confirming both existing and new lookups resolve the
override.
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📒 Files selected for processing (3)
indra/llui/llbutton.cppindra/llui/lluicolor.cppindra/llui/lluicolortable.cpp
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…action - Remove LLButton constructor state color fallbacks and draw() magenta check that bypassed skin/theme definitions - Restore node extraction in LLUIColorTable::setColor() to maintain pointer stability for existing LLUIColor handles
Summary
Addresses a crash (
SIGSEGV) inLLButton::draw()triggered when a button enters thedisabled + selectedstate (such as when toggling "Edit linked" in the build floater, which disables active tab buttons or toggles). Inlined tail-call optimization inLLUIColor::get()turned unbounded recursion into an uncheckedwhile (mColorPtr != NULL)loop, which dereferenced invalid or unmapped memory ifmColorPtrwas wild or pointed to an extracted node.Changes:
LLUIColor::get():MAX_COLOR_DEPTH = 4.LLButton:LLButton::LLButton(const Params& p): InitializemSelectedLabelColor,mDisabledLabelColor, andmDisabledSelectedLabelColorfrom their logical parents if not explicitly provided (disabled_selected->disabled->unselected).LLButton::draw(): When drawingdisabled + selected, fall back tomDisabledLabelColor.get()ifmDisabledSelectedLabelColor.get()resolves toLLColor4::magenta(unset / missing in skin).LLUIColorTable::setColor():mLoadedColors.extract()) when storing user-customized colors.mLoadedColors, preventing borrowed pointers held by existing widgets from dangling.Related Issues
disabled + selected).Checklist