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tui3: /helpers makes this conversation a new team's manager - #1881
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ZeroPoint95 wants to merge 8 commits into
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ZeroPoint95 wants to merge 8 commits into
ZeroPoint95 wants to merge 8 commits into
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…it for helpers A person deep in a piece of work can now turn it into a team effort with the conversation that knows the work in charge. `/helpers` (or `+ Make team` beside Tasks in the right-hand column of a chat in no team) makes a new top-level team with the conversation in front as its manager in one store edit, narrows the strip to it, and once the store has taken the edit sends the conversation one turn: propose two or three helpers, ask, start nobody until the person agrees. The person answers in words. Yes is team_start under the usual approval posture; no is the new team_dissolve, which forgets a team that has never held anyone but its manager (no member, former member, subteam or Traffic). It is on the belt only while that is true, for every team however it was made, and the store checks again under its lock. Every rule a team made on the Teams page meets is met here: a fresh name, the next colour, one conversation managing one team and its subteams, and the store's refusal taking the window back. The manual's team manager page has the command, when it is not offered, and cancelling. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The column button beside Tasks is gone. The Teams dropdown's last row, under a rule, is now always `+ New from this session`: it puts `/helpers` and a default ask in the message box, in place of what was there (kept on the drafts ring), and sends nothing until the person presses enter. Because the row is always there, the `Teams ▾` chip shows with no teams yet; only over --host to an engine without teams is it absent. The dropdown no longer prints an up/down, enter, esc footer. Nothing hidden is sent any more. /helpers sends exactly the words after it, and a bare /helpers sends the default ask and shows it in full in the transcript. The ask is in the person's words and names no tool; the model knows it manages the team from the role note every manager gets. A helper the manager starts opens as a tab on that team's strip: when the manager is in front, the strip is set to the team's overlay, without moving focus or the draft. The cursor no longer lands on the new row when no team is shown, and the long-list window follows the cursor's line, now that a rule sits between the teams and the last row. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With a team's overlay on the strip, the Teams dropdown no longer offers `+ New from this session`, and /helpers refuses with `/helpers works with no team selected · clear <team> with × first, or use + Add subteam on Teams for a team inside it`. The team /helpers makes is always top-level, and making it from inside another team's overlay read as nesting. Nesting keeps its own doors: + Add subteam on Teams, and a manager's sub-team start. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`/helpers makes this conversation the manager of a new team` joins the tips, after /task's. It is armed only where /helpers would act: after the first exchange, with no team selected, in a conversation that manages none, never on home. It retires the first time /helpers is typed or the Teams dropdown's `+ New from this session` is chosen. The table is twenty-five tips now, and the hints page says so. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
After the person's fourth message, an interactive conversation in no team is told once, in a note of its own, that it may end a reply with one sentence suggesting a team when the work is long and has parts a few helpers could take on at once: "Want to bring in some helpers? Type /helpers and I'll suggest who." Only the person can make the team; the note says so, and says never for small work, never instead of the work, and never again once suggested or declined. It is a note and not a paragraph of prompts/system.md because the page is the fixed prefix every request pays for, held under a budget that only shrinks, and the suggestion only fits a conversation that has gone on. Tasks' workers, automation runs, home's ask here and conversations already in a team are never told. The team manager page says why the chat suggested it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On an ordinary launch every team edit goes through the engine's teams door, which stamps a new member's join time. A member started by team_start always joins after the start that made it was written, and the join bound in the Traffic delivery dropped that start: nothing was addressed to the member, the start watch never woke it, and helpers sat idle while the manager reported them running. The unit test missed it because it added the member with no join time. A member's own start, addressed to its handle within the start grace, is now exempt from the bound; every other line from before the join is still withheld, which the new test also holds. The default /helpers ask no longer says "Don't start anyone until I agree", which the memory that notices rules kept as a standing project rule. It now says what happens next in this exchange: "I'll answer yes, ask for changes, or cancel." Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ZeroPoint95
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October 19, 2026 18:59
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A new button in
Teams ▾dropdown creates a new team from the current session via a new/helperscommand.Adds
/helpers: the conversation you're in becomes a new team's manager and proposes helpers./helpers [words]makes a top-level team with this conversation as manager, in one store edit, then sends exactly your words (bare: a default ask, shown in full)+ New from this session, which puts/helpers+ the default ask in the box; you edit and press enter/helpersrefuses while a team overlay is on (nesting stays+ Add subteam)team_dissolve: the manager can take back a team that never held anyone but itself (no members, subteams or Traffic); absent otherwise/helpers, and a one-time note (after the 4th message, conversations in no team) letting the model suggest it onceteam_startnever woke on an ordinary launch — the engine stampsjoined_at, and the join bound dropped the member's own start brief; it's now exempt (also affectsdevoutside/helpers)How to test:
make pr-readymake build, thenscripts/clean-run.shin a scratch folderTeams ▾→+ New from this session, press enter🤖 Generated with Claude Code