Deterministic, local-first tools for Houdini production pipelines.
GeoPreflight checks geometry, UVs, attributes, naming, LODs, collision groups, materials, and Unreal export contracts before handoff. Scans are read-only, and validation is deterministic and versioned.
- Local-first and privacy-first
- Read-only scanning by default
- Deterministic, versioned validation rules
- No scene uploads or telemetry by default
- No LLM decisions in validation