From 0fc0a536775f777882e97860d5c493cfa9625e8e Mon Sep 17 00:00:00 2001 From: Walentalien Date: Fri, 2 Oct 2026 13:29:24 +0200 Subject: [PATCH 1/3] fix calculation Signed-off-by: Walentalien --- introduction/performance.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/introduction/performance.rst b/introduction/performance.rst index 63f4ab1..b0ed089 100644 --- a/introduction/performance.rst +++ b/introduction/performance.rst @@ -314,7 +314,7 @@ much bandwidth they need. Video applications are a prime example. Suppose one wants to stream a video to a small screen that has a resolution of 352 by 240 pixels. If each pixel is represented by 24 bits of information, as would be the case for 24-bit color, then -the size of each frame would be (352 × 240 × 24) / 8 = 247.5 KB. If +the size of each frame would be (352 × 240 × 24) / 8 = 253.44 KB. If the application needs to support a frame rate of 30 frames per second, then it might request a throughput rate of 60.8 Mbps. The ability of the network to provide more bandwidth is of no interest to such an From 088ce0d1a5d87914a5eee7229519f1f75b8e18aa Mon Sep 17 00:00:00 2001 From: Walentalien Date: Fri, 2 Oct 2026 13:40:45 +0200 Subject: [PATCH 2/3] use colons Signed-off-by: Walentalien --- introduction/requirements.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/introduction/requirements.rst b/introduction/requirements.rst index 57ca4c0..877d8d0 100644 --- a/introduction/requirements.rst +++ b/introduction/requirements.rst @@ -96,8 +96,8 @@ requirement in Section |Intro|.4. The fourth requirement is that the network be *high-performance.* Everyone wants the network to be fast, but performance is -multifaceted. Some applications care about response time; how long -it takes to send and receive a message. Others care about throughput; +multifaceted. Some applications care about response time: how long +it takes to send and receive a message. Others care about throughput: how long it takes to download a large file. Still others care that packet delivery is predictable, so that a video stream plays without jarring pauses. All of these metrics depend on physical limitations, From b6f1d5b6e03b1f5e2de776701123389815dc950d Mon Sep 17 00:00:00 2001 From: Walentalien Date: Mon, 5 Oct 2026 08:16:14 +0200 Subject: [PATCH 3/3] clarify KB conversion Signed-off-by: Walentalien --- introduction/performance.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/introduction/performance.rst b/introduction/performance.rst index b0ed089..4e09fb8 100644 --- a/introduction/performance.rst +++ b/introduction/performance.rst @@ -314,7 +314,7 @@ much bandwidth they need. Video applications are a prime example. Suppose one wants to stream a video to a small screen that has a resolution of 352 by 240 pixels. If each pixel is represented by 24 bits of information, as would be the case for 24-bit color, then -the size of each frame would be (352 × 240 × 24) / 8 = 253.44 KB. If +the size of each frame would be (352 × 240 × 24) / (8 × 1024) = 247.5 KB. If the application needs to support a frame rate of 30 frames per second, then it might request a throughput rate of 60.8 Mbps. The ability of the network to provide more bandwidth is of no interest to such an