diff --git a/fgd/point/prop/prop_wall_projector.fgd b/fgd/point/prop/prop_wall_projector.fgd index c5536e26..fd872694 100644 --- a/fgd/point/prop/prop_wall_projector.fgd +++ b/fgd/point/prop/prop_wall_projector.fgd @@ -10,4 +10,5 @@ 1: "Rusted" ] model(studio) : "Model" : "models/props/wall_emitter.mdl" : "Model to use in game." + musicname(sound): "Music" : : "The 'music' audible from the bridge. If unset, 'music.nameofmap_lbout' is used, or 'music.sp_all_maps_lbout'." ]