I am consistently able to reproduce a crash on a completely fresh Fabric 1.21.1 instance using only Dynamic Trees and its required dependencies.
The crash appears to happen specifically when felling larger trees that begin generating thicker/branching trunk structures.
Environment
Minecraft: 1.21.1
Loader: Fabric
Dynamic Trees: 1.7.0-BETA1
Forge Config API Port: 21.1.6
No other gameplay/content mods installed
Reproduction
- Create a fresh Fabric 1.21.1 instance
- Install:
- Dynamic Trees Fabric 1.7.0-BETA1
- Forge Config API Port
- Generate/load a world
- Find or grow a larger Dynamic Trees tree (especially ones with visible trunk branching/root structures)
- Fell the tree
Result
Game crashes during rendering of the falling tree entity.
Crash log:
[mclo.gs crash log]
https://mclo.gs/f4MYyz5
Relevant section:
Description: Rendering entity in world
java.lang.ArrayIndexOutOfBoundsException: Index 10 out of bounds for length 8
at com.dtteam.dynamictrees.model.FallingTreeEntityModelFabric.getBottomRingQuads
The crashing entity is:
Entity Type: dynamictrees:falling_tree
Notes
I initially encountered this while developing a separate addon mod, but reproduced it on a completely clean instance with no addon mods installed.
Smaller trees seem fine most of the time.
Larger trees with branching/thicker bases appear much more likely to trigger the issue.
Example of the type of tree structure that tends to cause it:

I am consistently able to reproduce a crash on a completely fresh Fabric 1.21.1 instance using only Dynamic Trees and its required dependencies.
The crash appears to happen specifically when felling larger trees that begin generating thicker/branching trunk structures.
Environment
Minecraft: 1.21.1
Loader: Fabric
Dynamic Trees: 1.7.0-BETA1
Forge Config API Port: 21.1.6
No other gameplay/content mods installed
Reproduction
Result
Game crashes during rendering of the falling tree entity.
Crash log:
[mclo.gs crash log]
https://mclo.gs/f4MYyz5
Relevant section:
Description: Rendering entity in world
java.lang.ArrayIndexOutOfBoundsException: Index 10 out of bounds for length 8
at com.dtteam.dynamictrees.model.FallingTreeEntityModelFabric.getBottomRingQuads
The crashing entity is:
Entity Type: dynamictrees:falling_tree
Notes
I initially encountered this while developing a separate addon mod, but reproduced it on a completely clean instance with no addon mods installed.
Smaller trees seem fine most of the time.
Larger trees with branching/thicker bases appear much more likely to trigger the issue.
Example of the type of tree structure that tends to cause it:
