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feat: add prototype mission board#165

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JOY (JOY) merged 1 commit into
devfrom
codex/mission-board
May 23, 2026
Merged

feat: add prototype mission board#165
JOY (JOY) merged 1 commit into
devfrom
codex/mission-board

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Summary

  • Add a debug-labeled Gate mission board panel to the runtime HUD.
  • Add the Ash Underpass Signal mission card with rank, objective, risk, TIME exposure, reward estimate, recommended roles, current body context, optional ally placeholder, and hidden objective placeholder.
  • Add a local-only Mark Pending action that does not start a Gate run, grant rewards, spend TIME, or mutate quest state.
  • Update ROADMAP and CHANGELOG.

Verification

  • Local code-review fallback: APPROVED. Checked Unity UI scope, debug-only mission selection, no authoritative reward/TIME/quest mutation, no client model/provider calls, and no package changes.
  • npx markdownlint-cli2@0.15.0 CHANGELOG.md ROADMAP.md: pass.
  • git diff --check: pass.
  • Unity MCP compile and Play Mode smoke will run on root dev after merge, because the active Unity Editor is attached to the root project rather than this worktree.

Closes #143

@JOY JOY (JOY) merged commit eb06d85 into dev May 23, 2026
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